My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 生死 | 2 | 4.23 |
| 力説 | 2 | 4.55 |
| ご覧 | 2 | 3.89 |
| 漆黒 | 2 | 3.61 |
| 悪くなる | 2 | 4.07 |
| それは無い | 2 | 4.91 |
| 沢 | 2 | 4.44 |
| 手持ち無沙汰 | 2 | 4.77 |
| 標的 | 2 | 3.87 |
| 代替案 | 2 | 5.45 |
| サッカー部 | 2 | 4.96 |
| 取り立てて | 2 | 4.56 |
| 日本語 | 2 | 3.90 |
| 余暇 | 2 | 5.31 |
| ジュース | 2 | 3.99 |
| ご用 | 2 | 4.60 |
| 半生 | 2 | 4.93 |
| 留める | 2 | 3.99 |
| 見当違い | 2 | 4.56 |
| 不予 | 2 | 4.51 |
| 十二 | 2 | 3.73 |
| どうかな | 2 | 4.03 |
| お手の物 | 2 | 4.85 |
| おでこ | 2 | 4.44 |
| からと言って | 2 | 3.68 |
| 印 | 2 | 3.69 |
| おめでとう | 2 | 3.91 |
| 鬱憤 | 2 | 4.52 |
| 祈願 | 2 | 4.92 |
| 放映 | 2 | 5.35 |
| 鬼 | 2 | 2.87 |
| 行けない | 2 | 4.06 |
| 水中 | 2 | 3.66 |
| 襖 | 2 | 4.56 |
| 然るべき | 2 | 4.27 |
| 相合い傘 | 2 | 5.96 |
| 侘びしい | 2 | 6.75 |
| 引っ越す | 2 | 4.68 |
| 仕合 | 2 | 4.86 |
| ピアス | 2 | 4.57 |
| 今更ながら | 2 | 4.17 |
| ステキ | 2 | 4.77 |
| 険 | 2 | 4.75 |
| 紺色 | 2 | 4.52 |
| 岩 | 2 | 3.16 |
| シュガー | 2 | 5.24 |
| 行使 | 2 | 3.60 |
| 凝る | 2 | 4.54 |
| 見返す | 2 | 4.28 |
| 散らかる | 2 | 4.65 |
| 滑り | 2 | 4.33 |
| 刺し | 2 | 3.79 |
| 制止 | 2 | 3.93 |
| 押さえ込む | 2 | 4.37 |
| 問題無い | 2 | 4.18 |
| 25 | 2 | 3.95 |
| 灰 | 2 | 3.74 |
| うめぇ | 2 | 5.12 |
| 週 | 2 | 4.16 |
| 泥 | 2 | 3.67 |
| 緊張感 | 2 | 3.77 |
| 切り取る | 2 | 4.22 |
| 球体 | 2 | 3.81 |
| お方 | 2 | 3.78 |
| 同時 | 2 | 3.64 |
| 申し込む | 2 | 4.17 |
| 屈める | 2 | 4.47 |
| 父さん | 2 | 3.49 |
| に付けて | 2 | 3.65 |
| 象徴 | 2 | 3.85 |
| 指差す | 2 | 3.92 |
| 清算 | 2 | 4.72 |
| 目的地 | 2 | 3.63 |
| 錯覚 | 2 | 3.81 |
| 夜なべ | 2 | 5.69 |
| 洟 | 2 | 3.66 |
| お好み焼き | 2 | 4.60 |
| 何時まで | 2 | 3.82 |
| ニヤッ | 2 | 4.88 |
| 割れ | 2 | 3.80 |
| 茜色 | 2 | 4.88 |
| 化学 | 2 | 4.68 |
| 絶対的 | 2 | 3.97 |
| とろける | 2 | 4.51 |
| 育む | 2 | 4.34 |
| 険悪 | 2 | 4.38 |
| 魅力 | 2 | 3.70 |
| 火花 | 2 | 3.94 |
| 尽く | 2 | 4.10 |
| 竹林 | 2 | 4.75 |
| 良好 | 2 | 4.06 |
| ロマンチック | 2 | 4.74 |
| 不安定 | 2 | 3.91 |
| 欲しがる | 2 | 4.31 |
| 吹き込む | 2 | 4.23 |
| トボトボ | 2 | 5.03 |
| まあまあ | 2 | 3.93 |
| 手を握る | 2 | 4.47 |
| 半分冗談 | 2 | 5.37 |
| 野次馬 | 2 | 4.21 |
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