My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 長ネギ | 2 | 5.34 |
| 特攻 | 2 | 4.25 |
| 決断 | 2 | 3.64 |
| 晴らす | 2 | 4.28 |
| 仕切る | 2 | 4.15 |
| 和装 | 2 | 4.99 |
| 心の底 | 2 | 3.81 |
| お伽話 | 2 | 5.15 |
| ネーム | 2 | 4.09 |
| ダシ | 2 | 4.79 |
| お知らせ | 2 | 4.09 |
| 虐待 | 2 | 4.50 |
| 色気 | 2 | 4.06 |
| カッコイイ | 2 | 4.38 |
| 感性 | 2 | 4.27 |
| 大惨事 | 2 | 4.55 |
| 取っつく | 2 | 6.19 |
| ご多分に漏れず | 2 | 5.61 |
| 散財 | 2 | 4.83 |
| 口止め | 2 | 4.42 |
| 振動 | 2 | 3.60 |
| 無能 | 2 | 3.92 |
| 近辺 | 2 | 4.17 |
| 争う | 2 | 3.75 |
| 手慣れた | 2 | 4.59 |
| 汁物 | 2 | 4.44 |
| 見返す | 2 | 4.28 |
| 電子 | 2 | 4.60 |
| 疲労困憊 | 2 | 4.58 |
| 坦懐 | 2 | 5.68 |
| 健全 | 2 | 4.31 |
| 駆け付ける | 2 | 4.30 |
| 清廉 | 2 | 4.66 |
| 人っ子一人 | 2 | 5.24 |
| ゴロゴロ | 2 | 4.13 |
| 野次馬 | 2 | 4.21 |
| 自慢気 | 2 | 4.79 |
| 飲み込み | 2 | 4.25 |
| 去り際 | 2 | 4.61 |
| 待ち人 | 2 | 5.00 |
| 居眠り | 2 | 4.62 |
| まし | 2 | 3.94 |
| 聞き慣れた | 2 | 4.67 |
| 反射的 | 2 | 5.05 |
| かき込む | 2 | 5.18 |
| 正常 | 2 | 4.00 |
| ポーン | 2 | 4.61 |
| 洟 | 2 | 3.66 |
| さー | 2 | 3.76 |
| ン | 2 | 3.43 |
| 絶望 | 2 | 3.38 |
| 人事 | 2 | 4.37 |
| 歌う | 2 | 3.58 |
| 努力家 | 2 | 4.82 |
| ふー | 2 | 4.13 |
| モノホン | 2 | 5.82 |
| 代理 | 2 | 3.87 |
| 詰む | 2 | 4.25 |
| 写す | 2 | 4.73 |
| 間隔 | 2 | 4.13 |
| ずり | 2 | 4.67 |
| 印 | 2 | 3.69 |
| 焦燥感 | 2 | 4.51 |
| 対す | 2 | 4.86 |
| 多かれ少なかれ | 2 | 4.83 |
| クラリ | 2 | 5.66 |
| 除け者 | 2 | 5.22 |
| 急速 | 2 | 3.88 |
| 領域 | 2 | 3.48 |
| 胃袋 | 2 | 4.25 |
| 史実 | 2 | 4.44 |
| 憂い | 2 | 4.13 |
| 悪くなる | 2 | 4.07 |
| 雑談 | 2 | 3.82 |
| だよねー | 2 | 4.53 |
| おはよ | 2 | 4.59 |
| 改名 | 2 | 4.96 |
| 二枚 | 2 | 4.04 |
| 振りかける | 2 | 5.00 |
| ありのまま | 2 | 4.50 |
| 垣根 | 2 | 4.70 |
| 窓際 | 2 | 4.34 |
| 席につく | 2 | 4.95 |
| 熱弁 | 2 | 4.76 |
| 心地 | 2 | 3.80 |
| 埋まる | 2 | 3.77 |
| 等分 | 2 | 4.78 |
| 踵 | 2 | 3.85 |
| デコレーション | 2 | 5.30 |
| 朝刊 | 2 | 5.67 |
| 伝承 | 2 | 4.04 |
| どころ | 2 | 3.88 |
| ミリ | 2 | 4.20 |
| まあまあ | 2 | 3.93 |
| 大都会 | 2 | 5.31 |
| ゴソゴソ | 2 | 4.95 |
| 握り拳 | 2 | 4.71 |
| 伏せ | 2 | 3.66 |
| 頓と | 2 | 4.37 |
| 空気入れ | 2 | 6.14 |
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