My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 聞きつける | 2 | 4.13 |
| 湯上がり | 2 | 5.49 |
| 移行 | 2 | 4.06 |
| 未成年者 | 2 | 5.41 |
| 咲く | 2 | 4.08 |
| 知る人ぞ知る | 2 | 5.16 |
| 我が身 | 2 | 4.29 |
| 痛む | 2 | 3.75 |
| 吹聴 | 2 | 4.66 |
| サイレント | 2 | 5.10 |
| 亀の歩み | 2 | 5.73 |
| 穏便 | 2 | 4.18 |
| 発掘 | 2 | 4.22 |
| 親しげ | 2 | 4.39 |
| 思いもよらない | 2 | 4.86 |
| 中たり | 2 | 3.16 |
| 交える | 2 | 3.78 |
| 統一 | 2 | 3.75 |
| 無残 | 2 | 4.11 |
| 有りとあらゆる | 2 | 4.14 |
| 水没 | 2 | 4.82 |
| 家柄 | 2 | 4.11 |
| ホワイトタイガー | 2 | 5.80 |
| 頼み事 | 2 | 4.63 |
| 駆り出す | 2 | 4.42 |
| ウザい | 2 | 4.87 |
| 数時間 | 2 | 3.86 |
| 運良く | 2 | 4.41 |
| 第二 | 2 | 3.20 |
| 横座り | 2 | 5.35 |
| 蔵書 | 2 | 4.58 |
| 幼気 | 2 | 4.80 |
| 時間を潰す | 2 | 4.86 |
| 程々に | 2 | 4.17 |
| ラスト | 2 | 4.24 |
| 手紙 | 2 | 3.07 |
| 仕方無く | 2 | 5.35 |
| 祈願 | 2 | 4.92 |
| ハンドル | 2 | 4.51 |
| 白菜 | 2 | 5.05 |
| 垣根 | 2 | 4.70 |
| お陰 | 2 | 4.09 |
| 後ろ向き | 2 | 4.59 |
| 和装 | 2 | 4.99 |
| 突っ走る | 2 | 4.52 |
| 微調整 | 2 | 4.67 |
| ナイス | 2 | 4.22 |
| 鳴りっぱなし | 2 | 5.14 |
| 高層 | 2 | 5.20 |
| 高笑い | 2 | 4.26 |
| そよ風 | 2 | 4.65 |
| お好み焼き | 2 | 4.60 |
| 思い込み | 2 | 4.27 |
| いい感じ | 2 | 4.05 |
| 一夜 | 2 | 4.08 |
| 謳歌 | 2 | 4.61 |
| や否や | 2 | 4.06 |
| 所為 | 2 | 3.97 |
| 同 | 2 | 3.98 |
| ポーン | 2 | 4.61 |
| 眩しい | 2 | 3.69 |
| 助け舟 | 2 | 4.49 |
| 類似 | 2 | 4.63 |
| 銀色 | 2 | 3.70 |
| 顔を背ける | 2 | 4.75 |
| 目的地 | 2 | 3.63 |
| 興 | 2 | 4.59 |
| 対人関係 | 2 | 5.41 |
| 寸前 | 2 | 3.62 |
| 勘ぐる | 2 | 4.86 |
| 窘める | 2 | 4.27 |
| 懐かし | 2 | 4.11 |
| お小遣い | 2 | 4.42 |
| 多かれ少なかれ | 2 | 4.83 |
| 確率 | 2 | 3.74 |
| 邪魔立て | 2 | 5.25 |
| ローマ帝国 | 2 | 5.75 |
| 対す | 2 | 4.86 |
| 濡らす | 2 | 4.14 |
| 香気 | 2 | 5.25 |
| 褒め言葉 | 2 | 4.39 |
| 通り掛かる | 2 | 5.29 |
| 洗面所 | 2 | 4.73 |
| 窮地 | 2 | 4.04 |
| 変に | 2 | 3.93 |
| 取り立てて | 2 | 4.56 |
| しま | 2 | 4.33 |
| 生ける | 2 | 4.76 |
| 切らす | 2 | 4.11 |
| 歩き回る | 2 | 4.10 |
| 知らず | 2 | 3.68 |
| 早とちり | 2 | 4.90 |
| だけあって | 2 | 3.64 |
| 充電 | 2 | 4.74 |
| 逆転 | 2 | 4.08 |
| 冊子 | 2 | 4.32 |
| 呑み | 2 | 4.43 |
| 人工的 | 2 | 4.54 |
| 弱点 | 2 | 3.62 |
| 開口一番 | 2 | 4.41 |
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