My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 田舎道 | 2 | 5.70 |
| 送り迎え | 2 | 5.16 |
| 西暦 | 2 | 5.16 |
| 感じ入る | 2 | 4.69 |
| 冤罪 | 2 | 4.42 |
| 彫る | 2 | 3.83 |
| ムッと | 2 | 4.44 |
| あちら | 2 | 3.50 |
| 家業 | 2 | 4.69 |
| 権力者 | 2 | 4.16 |
| 張りぼて | 2 | 5.18 |
| スポーツドリンク | 2 | 5.18 |
| 取り止め | 2 | 5.17 |
| 見出す | 2 | 4.07 |
| お小遣い | 2 | 4.42 |
| 立ち絵 | 2 | 5.97 |
| ふー | 2 | 4.13 |
| 廃都 | 2 | 4.76 |
| 賑わい | 2 | 4.35 |
| 下って | 2 | 4.39 |
| 地下二階 | 2 | 5.10 |
| 多かれ少なかれ | 2 | 4.83 |
| 子細 | 2 | 5.43 |
| 堆く | 2 | 5.76 |
| 持ち込む | 2 | 3.57 |
| あはははは | 2 | 4.27 |
| 手伝い | 2 | 3.54 |
| 固結び | 2 | 6.07 |
| 芽生える | 2 | 4.46 |
| 推理 | 2 | 4.40 |
| 分岐 | 2 | 4.48 |
| 横になる | 2 | 4.55 |
| 品種改良 | 2 | 4.71 |
| 海老 | 2 | 4.61 |
| 通行人 | 2 | 4.53 |
| アメニティ | 2 | 6.14 |
| スッゴい | 2 | 5.98 |
| 手引き | 2 | 4.61 |
| 榛 | 2 | 4.04 |
| 落す | 2 | 4.27 |
| 一足 | 2 | 4.62 |
| 今を生きる | 2 | 5.24 |
| 鼻歌交じり | 2 | 4.93 |
| DQNネーム | 2 | 6.55 |
| 聞き慣れた | 2 | 4.67 |
| 納得がいく | 2 | 4.60 |
| 貞節 | 2 | 5.96 |
| 恐れ | 2 | 3.43 |
| 匍う | 2 | 4.68 |
| 平積み | 2 | 6.01 |
| 変質者 | 2 | 4.71 |
| 脅迫 | 2 | 4.27 |
| 野菜炒め | 2 | 4.98 |
| 幾分 | 2 | 4.07 |
| 嫌気 | 2 | 4.62 |
| 権力 | 2 | 3.60 |
| フリー | 2 | 3.91 |
| 個目 | 2 | 4.09 |
| 素麺 | 2 | 5.49 |
| ステキ | 2 | 4.77 |
| 起床 | 2 | 4.56 |
| 砂 | 2 | 3.44 |
| 簡潔 | 2 | 4.11 |
| 胸板 | 2 | 4.52 |
| それだけに | 2 | 3.91 |
| 朱塗り | 2 | 5.55 |
| 遥か | 2 | 3.91 |
| 放す | 2 | 4.09 |
| カウント | 2 | 4.34 |
| シーッ | 2 | 5.43 |
| その様 | 2 | 2.83 |
| 商品 | 2 | 3.49 |
| 見付け | 2 | 4.58 |
| ちゃっちゃと | 2 | 4.88 |
| 貌 | 2 | 4.07 |
| 妥協 | 2 | 4.09 |
| 毒物 | 2 | 4.53 |
| 没収 | 2 | 4.39 |
| 貴重品 | 2 | 4.57 |
| 何一つ | 2 | 3.88 |
| 訪れ | 2 | 3.72 |
| 金曜日 | 2 | 4.80 |
| アシスト | 2 | 4.57 |
| 首尾 | 2 | 4.91 |
| 来年 | 2 | 3.91 |
| オブラート | 2 | 4.93 |
| 立ち話 | 2 | 4.50 |
| 冷凍 | 2 | 4.59 |
| 数珠 | 2 | 4.88 |
| 大はしゃぎ | 2 | 5.01 |
| 艶々 | 2 | 4.67 |
| 帰途につく | 2 | 5.85 |
| かき消す | 2 | 4.23 |
| 黙りこくる | 2 | 4.80 |
| 領域 | 2 | 3.48 |
| 買い手 | 2 | 3.97 |
| 桃 | 2 | 3.63 |
| 名誉毀損 | 2 | 5.71 |
| 欠席 | 2 | 4.58 |
| キッチンペーパー | 2 | 6.11 |
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