My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 事象 | 2 | 4.18 |
| 折る | 2 | 3.64 |
| あたし達 | 2 | 3.92 |
| 煽り | 2 | 4.33 |
| 奔走 | 2 | 4.39 |
| 半分冗談 | 2 | 5.37 |
| 潰れる | 2 | 4.02 |
| 真相 | 2 | 4.09 |
| 捧げる | 2 | 3.50 |
| 無我夢中 | 2 | 4.73 |
| 水濡れ | 2 | 6.22 |
| 収まり | 2 | 4.23 |
| 意識朦朧 | 2 | 5.84 |
| 嫌悪感 | 2 | 4.10 |
| 親愛 | 2 | 4.36 |
| 薄手 | 2 | 4.65 |
| クス | 2 | 3.88 |
| 口の端 | 2 | 4.08 |
| 世間 | 2 | 3.83 |
| せき立てる | 2 | 5.97 |
| この上 | 2 | 4.54 |
| 誰それ | 2 | 5.15 |
| 火を噴く | 2 | 5.02 |
| 戦利品 | 2 | 4.30 |
| パリ | 2 | 4.70 |
| 早とちり | 2 | 4.90 |
| 遊び道具 | 2 | 5.23 |
| 不用心 | 2 | 4.85 |
| 手応え | 2 | 4.02 |
| 何とかして | 2 | 3.87 |
| リズミカル | 2 | 5.04 |
| 無粋 | 2 | 4.33 |
| 何一つ | 2 | 3.88 |
| わね | 2 | 2.77 |
| 和らげる | 2 | 4.28 |
| 品種改良 | 2 | 4.71 |
| お寺 | 2 | 4.94 |
| 人間関係 | 2 | 4.32 |
| 粉砕 | 2 | 3.86 |
| 潔い | 2 | 4.37 |
| 手紙 | 2 | 3.07 |
| 無茶ぶり | 2 | 4.87 |
| 絶望 | 2 | 3.38 |
| 臨床心理学 | 2 | 6.69 |
| 卵焼き | 2 | 4.75 |
| 静寂 | 2 | 3.78 |
| 絶句 | 2 | 3.79 |
| 電子 | 2 | 4.60 |
| バスタオル | 2 | 4.91 |
| 横になる | 2 | 4.55 |
| ジョッキ | 2 | 4.36 |
| 待った | 2 | 3.67 |
| 窯 | 2 | 3.96 |
| 嘆息 | 2 | 3.95 |
| 体裁 | 2 | 4.37 |
| 暖かい | 2 | 3.67 |
| 斜眼 | 2 | 4.48 |
| 付いてくる | 2 | 4.30 |
| 切れ込み | 2 | 5.09 |
| いっそのこと | 2 | 4.29 |
| 美術品 | 2 | 4.66 |
| 外灯 | 2 | 5.55 |
| 検索結果 | 2 | 5.74 |
| 頑 | 2 | 4.23 |
| 灯る | 2 | 4.09 |
| 突き進む | 2 | 3.95 |
| 括弧 | 2 | 5.62 |
| 和服 | 2 | 4.72 |
| テレビドアホン | 2 | 7.29 |
| さもしい | 2 | 5.76 |
| デリバリー | 2 | 5.67 |
| ワインレッド | 2 | 5.09 |
| 前傾姿勢 | 2 | 4.87 |
| 行き渡る | 2 | 4.36 |
| プレイルーム | 2 | 6.59 |
| 推理小説 | 2 | 5.34 |
| 先輩後輩 | 2 | 5.24 |
| 地方 | 2 | 3.49 |
| なるべく早く | 2 | 4.49 |
| ちょっとずつ | 2 | 4.74 |
| 凝る | 2 | 4.54 |
| 面白半分 | 2 | 5.02 |
| うっとり | 2 | 4.07 |
| 尽くす | 2 | 3.43 |
| 気持ち良い | 2 | 4.32 |
| 寝落ち | 2 | 4.90 |
| ものだから | 2 | 3.61 |
| 自画自賛 | 2 | 4.84 |
| うるせえ | 2 | 4.29 |
| 横手 | 2 | 5.00 |
| くっ付く | 2 | 4.60 |
| 幻影 | 2 | 3.74 |
| 入部 | 2 | 4.77 |
| 陥れる | 2 | 4.25 |
| 経過 | 2 | 3.58 |
| 洋服 | 2 | 4.44 |
| 穴兎 | 2 | 5.84 |
| 遠い目 | 2 | 4.05 |
| 代わる | 2 | 3.81 |
| 門限 | 2 | 5.17 |
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