My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 戦利品 | 2 | 4.30 |
| 異物 | 2 | 4.38 |
| 境内 | 2 | 4.79 |
| 揺ら揺ら | 2 | 4.28 |
| 愛妻弁当 | 2 | 5.89 |
| 遅れ | 2 | 3.37 |
| 空想 | 2 | 4.50 |
| 迫り | 2 | 4.32 |
| 自問 | 2 | 4.76 |
| 転落 | 2 | 4.62 |
| 来月 | 2 | 4.45 |
| 開き直る | 2 | 4.22 |
| 現金 | 2 | 4.23 |
| 止まない | 2 | 4.63 |
| かもね | 2 | 3.90 |
| 塗工 | 2 | 4.13 |
| 取り除く | 2 | 4.04 |
| 同時 | 2 | 3.64 |
| 肉汁 | 2 | 4.46 |
| 早変わり | 2 | 5.03 |
| お重 | 2 | 6.05 |
| 即ち | 2 | 4.07 |
| 対す | 2 | 4.86 |
| 急激 | 2 | 3.84 |
| 再来 | 2 | 4.65 |
| 急速 | 2 | 3.88 |
| 傷む | 2 | 4.47 |
| 焼ける | 2 | 3.91 |
| 何ら | 2 | 3.85 |
| キャッチボール | 2 | 5.10 |
| 引き抜く | 2 | 3.75 |
| 激写 | 2 | 5.77 |
| 番組 | 2 | 4.40 |
| 比喩 | 2 | 4.55 |
| 弱点 | 2 | 3.62 |
| 不当 | 2 | 4.45 |
| さり気に | 2 | 5.38 |
| 一撫で | 2 | 5.00 |
| 如何 | 2 | 3.47 |
| 植物 | 2 | 3.45 |
| 仕事場 | 2 | 4.56 |
| 迂闊 | 2 | 3.83 |
| シーッ | 2 | 5.43 |
| 読み切る | 2 | 5.06 |
| 高層 | 2 | 5.20 |
| どやどや | 2 | 5.46 |
| 人通り | 2 | 4.24 |
| 上記 | 2 | 4.65 |
| 計算 | 2 | 3.48 |
| うるせえ | 2 | 4.29 |
| 仕留める | 2 | 3.40 |
| 良い顔 | 2 | 4.85 |
| 五色 | 2 | 4.98 |
| いつの間にやら | 2 | 4.56 |
| ぐっすり | 2 | 4.32 |
| 桃 | 2 | 3.63 |
| 生態 | 2 | 4.30 |
| も一つ | 2 | 4.34 |
| 男前 | 2 | 4.47 |
| 戯け | 2 | 4.34 |
| 正しく | 2 | 3.40 |
| 直面 | 2 | 4.43 |
| 移行 | 2 | 4.06 |
| 年長 | 2 | 4.53 |
| パリ | 2 | 4.70 |
| 品種改良 | 2 | 4.71 |
| もそもそ | 2 | 4.96 |
| 悪くなる | 2 | 4.07 |
| 素麺 | 2 | 5.49 |
| 廃都 | 2 | 4.76 |
| 和らげる | 2 | 4.28 |
| 明 | 2 | 3.55 |
| 先手 | 2 | 4.22 |
| 効果音 | 2 | 4.64 |
| 帰路につく | 2 | 5.22 |
| 見覚え | 2 | 4.11 |
| 釣り合う | 2 | 4.30 |
| 学業 | 2 | 4.77 |
| ナッツ | 2 | 4.73 |
| 在籍 | 2 | 4.54 |
| 交える | 2 | 3.78 |
| 麗々しい | 2 | 6.59 |
| 目掛け | 2 | 3.86 |
| ウザい | 2 | 4.87 |
| 然るべき | 2 | 4.27 |
| 扱く | 2 | 4.96 |
| 絶句 | 2 | 3.79 |
| 許容 | 2 | 4.09 |
| 雑巾 | 2 | 4.74 |
| 三つ編み | 2 | 4.29 |
| ほー | 2 | 4.28 |
| 食料庫 | 2 | 4.78 |
| この上 | 2 | 4.54 |
| 名物 | 2 | 4.40 |
| 匍う | 2 | 4.68 |
| 果肉 | 2 | 4.92 |
| 気持ちよく | 2 | 4.45 |
| 尽く | 2 | 4.10 |
| 再度 | 2 | 3.43 |
| 唾液 | 2 | 4.47 |
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