My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 早生 | 2 | 4.48 |
| 控えめ | 2 | 3.92 |
| 処方 | 2 | 4.88 |
| 粗菓 | 2 | 5.15 |
| 細める | 2 | 3.90 |
| 取り決め | 2 | 4.37 |
| 小生意気 | 2 | 5.16 |
| 延長線上 | 2 | 4.82 |
| 漁り | 2 | 4.61 |
| 波打つ | 2 | 4.35 |
| やほー | 2 | 5.69 |
| 同時 | 2 | 3.64 |
| 長時間 | 2 | 3.98 |
| 統計的 | 2 | 5.75 |
| 番組 | 2 | 4.40 |
| 挙げる | 2 | 3.85 |
| うめぇ | 2 | 5.12 |
| 未刊 | 2 | 4.91 |
| 仮面 | 2 | 3.42 |
| 度量 | 2 | 4.69 |
| 手柄 | 2 | 4.01 |
| 事故死 | 2 | 5.00 |
| 堪らない | 2 | 3.91 |
| 極限 | 2 | 4.15 |
| 発明品 | 2 | 5.07 |
| 塗工 | 2 | 4.13 |
| 飢え | 2 | 4.04 |
| 純白 | 2 | 3.95 |
| 時間を潰す | 2 | 4.86 |
| 多目 | 2 | 5.08 |
| 頑 | 2 | 4.23 |
| 決断 | 2 | 3.64 |
| ぐっすり | 2 | 4.32 |
| ジャンピング | 2 | 5.67 |
| 断つ | 2 | 4.07 |
| 行き倒れ | 2 | 4.94 |
| 取り留め | 2 | 5.47 |
| 洗い場 | 2 | 4.98 |
| 観戦 | 2 | 3.99 |
| 無茶振り | 2 | 4.80 |
| 突っつく | 2 | 4.78 |
| 厳選 | 2 | 4.44 |
| 無思慮 | 2 | 5.64 |
| 配る | 2 | 3.69 |
| ホワイトタイガー | 2 | 5.80 |
| 子細 | 2 | 5.43 |
| 未来図 | 2 | 5.28 |
| 断 | 2 | 4.10 |
| 喚く | 2 | 3.96 |
| 診療所 | 2 | 4.56 |
| 一輪 | 2 | 4.72 |
| 何時まで | 2 | 3.82 |
| 着実 | 2 | 4.30 |
| 十二 | 2 | 3.73 |
| 急速 | 2 | 3.88 |
| インスタント | 2 | 5.02 |
| 多分に | 2 | 4.47 |
| 解除 | 2 | 3.39 |
| 嘘のよう | 2 | 4.20 |
| ちょいちょい | 2 | 4.52 |
| 丸っきり | 2 | 4.62 |
| 納得のいく | 2 | 4.73 |
| 強調 | 2 | 4.04 |
| 金持ち | 2 | 4.08 |
| 等分 | 2 | 4.78 |
| 走り抜ける | 2 | 4.27 |
| 見ての通り | 2 | 4.18 |
| 仕える | 2 | 3.48 |
| 娯楽 | 2 | 4.05 |
| こき下ろす | 2 | 5.31 |
| 仕留める | 2 | 3.40 |
| しょっちゅう | 2 | 4.36 |
| 至福 | 2 | 4.55 |
| 重み | 2 | 4.00 |
| 輸入 | 2 | 4.37 |
| 抱擁 | 2 | 4.23 |
| 近況 | 2 | 4.63 |
| じゃね | 2 | 4.02 |
| 茶器 | 2 | 4.64 |
| 注視 | 2 | 4.09 |
| 正邪 | 2 | 4.28 |
| 香気 | 2 | 5.25 |
| 清廉 | 2 | 4.66 |
| 冷凍 | 2 | 4.59 |
| お手の物 | 2 | 4.85 |
| 想う | 2 | 3.60 |
| ものの | 2 | 2.77 |
| 数ヶ月 | 2 | 4.05 |
| 未成年 | 2 | 4.38 |
| 擦り | 2 | 3.90 |
| 家業 | 2 | 4.69 |
| 美女 | 2 | 3.66 |
| 嘲笑 | 2 | 4.09 |
| 無残 | 2 | 4.11 |
| 目論見 | 2 | 4.21 |
| ハッピーエンド | 2 | 4.44 |
| 予定者 | 2 | 5.40 |
| いだ | 2 | 4.46 |
| 着用 | 2 | 4.20 |
| 宝 | 2 | 3.48 |
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