My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 学校行事 | 2 | 5.38 |
| 開発 | 2 | 3.36 |
| 働き | 2 | 3.64 |
| 片肘 | 2 | 5.64 |
| 自炊 | 2 | 4.97 |
| 色違い | 2 | 4.58 |
| 貶める | 2 | 4.14 |
| 名礼 | 2 | 3.69 |
| 流行 | 2 | 3.97 |
| モーニングサービス | 2 | 6.75 |
| 全体像 | 2 | 4.89 |
| 利害 | 2 | 4.53 |
| 同 | 2 | 3.98 |
| いっそのこと | 2 | 4.29 |
| 食中毒 | 2 | 5.02 |
| に応じて | 2 | 3.95 |
| 買い物帰り | 2 | 5.87 |
| 程々に | 2 | 4.17 |
| あり得る | 2 | 3.51 |
| 仕事中 | 2 | 4.41 |
| 獲得 | 2 | 3.78 |
| 手巻き寿司 | 2 | 5.82 |
| 好んで | 2 | 4.10 |
| かけ離れる | 2 | 4.28 |
| 窮屈 | 2 | 4.26 |
| 商売 | 2 | 3.44 |
| ラスト | 2 | 4.24 |
| 急変 | 2 | 4.77 |
| 鼻差 | 2 | 3.82 |
| 周知 | 2 | 4.39 |
| からに | 2 | 3.79 |
| キャップ | 2 | 4.65 |
| 弱る | 2 | 3.84 |
| 一回転 | 2 | 4.41 |
| 輩 | 2 | 3.75 |
| そわそわ | 2 | 4.19 |
| 打つかり | 2 | 4.01 |
| あっと言う間に | 2 | 4.65 |
| 見舞い | 2 | 4.38 |
| 様方 | 2 | 4.27 |
| 番 | 2 | 3.26 |
| 飢え | 2 | 4.04 |
| ってな | 2 | 3.50 |
| 付いてくる | 2 | 4.30 |
| 茜色 | 2 | 4.88 |
| 窮地 | 2 | 4.04 |
| ムービー | 2 | 5.35 |
| 乱入 | 2 | 4.28 |
| 悉く | 2 | 4.53 |
| 何にせよ | 2 | 3.96 |
| 食料庫 | 2 | 4.78 |
| 体操 | 2 | 4.26 |
| 発信者 | 2 | 5.84 |
| ぐっすり | 2 | 4.32 |
| 穴兎 | 2 | 5.84 |
| 通行 | 2 | 4.47 |
| 清算 | 2 | 4.72 |
| ご覧 | 2 | 3.89 |
| 挙げられる | 2 | 4.33 |
| テンポ | 2 | 4.69 |
| 油分 | 2 | 5.19 |
| 所縁 | 2 | 4.55 |
| キャッチボール | 2 | 5.10 |
| 極度 | 2 | 4.49 |
| 作り上げる | 2 | 3.69 |
| ガンガン | 2 | 4.27 |
| スポーツマン | 2 | 5.72 |
| ムッと | 2 | 4.44 |
| プリントアウト | 2 | 5.46 |
| 中たり | 2 | 3.16 |
| ネーム | 2 | 4.09 |
| 着用 | 2 | 4.20 |
| 一冊 | 2 | 4.20 |
| 項目 | 2 | 4.03 |
| ライフ | 2 | 4.24 |
| 謳歌 | 2 | 4.61 |
| 都護 | 2 | 4.17 |
| 簿価 | 2 | 5.63 |
| 育ち盛り | 2 | 5.19 |
| 発端 | 2 | 4.37 |
| 不埒 | 2 | 4.62 |
| 勝つ | 2 | 3.07 |
| 区切る | 2 | 4.21 |
| 使命感 | 2 | 4.65 |
| 雨粒 | 2 | 4.88 |
| 魅力 | 2 | 3.70 |
| 日本語 | 2 | 3.90 |
| 油絵 | 2 | 5.58 |
| 甘辛い | 2 | 5.07 |
| 磨く | 2 | 3.85 |
| 太鼓判 | 2 | 4.77 |
| 形状 | 2 | 3.62 |
| 沢 | 2 | 4.44 |
| 溢れんばかり | 2 | 4.68 |
| 将来有望 | 2 | 4.69 |
| 吹聴 | 2 | 4.66 |
| 裸族 | 2 | 5.31 |
| 入れ換える | 2 | 5.82 |
| 断じる | 2 | 5.03 |
| うたた寝 | 2 | 5.16 |
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