My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| タイムスリップ | 2 | 5.14 |
| 間際 | 2 | 4.31 |
| 颯爽 | 2 | 4.24 |
| 日に日に | 2 | 4.49 |
| スタッフ | 2 | 4.01 |
| 愛娘 | 2 | 4.39 |
| 体調不良 | 2 | 4.44 |
| 男前 | 2 | 4.47 |
| 気が無い | 2 | 4.98 |
| 同 | 2 | 3.98 |
| 不適切 | 2 | 4.96 |
| とろける | 2 | 4.51 |
| 撮り | 2 | 4.99 |
| 子息 | 2 | 3.88 |
| ぺ | 2 | 3.41 |
| 落ち込み | 2 | 4.57 |
| 回避 | 2 | 2.93 |
| 片栗粉 | 2 | 5.22 |
| 肝 | 2 | 3.97 |
| 泊める | 2 | 4.44 |
| エキセントリック | 2 | 5.67 |
| 小生意気 | 2 | 5.16 |
| シッシッ | 2 | 5.64 |
| 健気 | 2 | 4.28 |
| 磨く | 2 | 3.85 |
| し直す | 2 | 4.84 |
| 段差 | 2 | 4.63 |
| 根掘り葉掘り | 2 | 4.87 |
| ノリ突っ込み | 2 | 6.32 |
| 通り掛かる | 2 | 5.29 |
| 居眠り | 2 | 4.62 |
| 穏便 | 2 | 4.18 |
| 具だくさん | 2 | 5.64 |
| お祭り | 2 | 4.03 |
| 美女 | 2 | 3.66 |
| 当事者 | 2 | 4.02 |
| 王宮 | 2 | 3.20 |
| わいわい | 2 | 4.67 |
| 充電 | 2 | 4.74 |
| 丸っきり | 2 | 4.62 |
| 使い切る | 2 | 4.32 |
| オーダー | 2 | 4.64 |
| 茶碗 | 2 | 4.66 |
| がったり | 2 | 5.16 |
| 担う | 2 | 3.72 |
| 良縁 | 2 | 5.09 |
| パーカー | 2 | 4.75 |
| 燃やす | 2 | 3.64 |
| 可憐 | 2 | 3.45 |
| 多額 | 2 | 4.49 |
| ミッション | 2 | 4.48 |
| 拒否る | 2 | 6.03 |
| 行 | 2 | 3.91 |
| 伸び伸び | 2 | 4.75 |
| 行き来 | 2 | 3.89 |
| ばーん | 2 | 5.55 |
| 学校行事 | 2 | 5.38 |
| ガーン | 2 | 4.76 |
| 急激 | 2 | 3.84 |
| 樹 | 2 | 3.28 |
| リラックス | 2 | 4.29 |
| 取り止め | 2 | 5.17 |
| スッゴい | 2 | 5.98 |
| 自分用 | 2 | 4.70 |
| ポイント | 2 | 3.09 |
| 来月 | 2 | 4.45 |
| 悲壮感 | 2 | 4.72 |
| 関係無い | 2 | 4.61 |
| 内海 | 2 | 4.54 |
| 市販 | 2 | 4.80 |
| 知らず | 2 | 3.68 |
| 身元 | 2 | 4.38 |
| 侘びしい | 2 | 6.75 |
| 異物 | 2 | 4.38 |
| のめり込む | 2 | 4.81 |
| までもない | 2 | 4.00 |
| アメニティ | 2 | 6.14 |
| 遥か | 2 | 3.91 |
| 信号機 | 2 | 5.58 |
| 予言 | 2 | 4.10 |
| カッコ | 2 | 4.22 |
| 選りによって | 2 | 4.54 |
| 釣り上げ | 2 | 4.70 |
| 長ネギ | 2 | 5.34 |
| 何時かは | 2 | 3.89 |
| 時間を潰す | 2 | 4.86 |
| 商品名 | 2 | 5.04 |
| 一冊 | 2 | 4.20 |
| 臨床心理学 | 2 | 6.69 |
| フロア | 2 | 4.01 |
| 紫 | 2 | 3.52 |
| ささ身 | 2 | 5.73 |
| 国際会議 | 2 | 5.88 |
| 見舞い | 2 | 4.38 |
| ぐる | 2 | 4.53 |
| バサバサ | 2 | 5.03 |
| 深呼吸 | 2 | 3.82 |
| 保温 | 2 | 4.93 |
| 放映 | 2 | 5.35 |
| 大昔 | 2 | 4.38 |
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