My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 野暮ったい | 2 | 5.01 |
| 平常運転 | 2 | 4.79 |
| 程に | 2 | 3.01 |
| 知る人ぞ知る | 2 | 5.16 |
| 蔵書 | 2 | 4.58 |
| 成す | 2 | 3.63 |
| 未成年 | 2 | 4.38 |
| 振り下ろす | 2 | 3.93 |
| 推理小説 | 2 | 5.34 |
| 自画自賛 | 2 | 4.84 |
| 良くある | 2 | 3.90 |
| ご多分に漏れず | 2 | 5.61 |
| 合いの手 | 2 | 5.11 |
| 剥ぐ | 2 | 4.02 |
| 前提条件 | 2 | 4.73 |
| テラス | 2 | 4.19 |
| 絞り | 2 | 4.33 |
| 通り掛かる | 2 | 5.29 |
| コンロ | 2 | 4.46 |
| 嬢 | 2 | 3.21 |
| 興味津々 | 2 | 4.06 |
| や否や | 2 | 4.06 |
| 吹聴 | 2 | 4.66 |
| 主目的 | 2 | 4.91 |
| どうしたら良い | 2 | 4.04 |
| 猶予 | 2 | 4.18 |
| 喚く | 2 | 3.96 |
| くそ | 2 | 3.67 |
| 一回転 | 2 | 4.41 |
| 焦燥感 | 2 | 4.51 |
| 砕く | 2 | 3.46 |
| 大判 | 2 | 5.27 |
| 煽て | 2 | 4.88 |
| 湧き上がる | 2 | 4.31 |
| 下って | 2 | 4.39 |
| 開発 | 2 | 3.36 |
| 製 | 2 | 3.75 |
| 野菜炒め | 2 | 4.98 |
| 開き直る | 2 | 4.22 |
| 嫌悪感 | 2 | 4.10 |
| エコロジカル | 2 | 6.89 |
| フン | 2 | 4.00 |
| 滅茶 | 2 | 5.21 |
| 学業 | 2 | 4.77 |
| 悪戦苦闘 | 2 | 4.93 |
| 体裁 | 2 | 4.37 |
| 突進 | 2 | 3.63 |
| ほんわか | 2 | 5.15 |
| アクション | 2 | 4.28 |
| ごっこ | 2 | 4.41 |
| 冷やす | 2 | 4.17 |
| どうしようもない | 2 | 3.70 |
| m | 2 | 3.51 |
| に応じて | 2 | 3.95 |
| 間中 | 2 | 4.86 |
| 若者 | 2 | 3.63 |
| 自発的 | 2 | 4.62 |
| 躓く | 2 | 4.46 |
| ええっと | 2 | 4.15 |
| 臭 | 2 | 4.18 |
| 娯楽 | 2 | 4.05 |
| 好奇心 | 2 | 3.79 |
| 眩しい | 2 | 3.69 |
| 呼称 | 2 | 4.25 |
| 陳列 | 2 | 4.84 |
| レモン | 2 | 4.22 |
| 岩 | 2 | 3.16 |
| パーカー | 2 | 4.75 |
| フレーズ | 2 | 4.62 |
| 力関係 | 2 | 4.63 |
| 大地 | 2 | 3.20 |
| 黙り | 2 | 4.28 |
| 障害 | 2 | 3.91 |
| 突き出し | 2 | 3.99 |
| 細める | 2 | 3.90 |
| 横着 | 2 | 5.37 |
| 呼び捨て | 2 | 4.20 |
| 飾り | 2 | 3.94 |
| 高層 | 2 | 5.20 |
| 人類 | 2 | 3.48 |
| かぶり付き | 2 | 5.34 |
| 寒い | 2 | 3.54 |
| ついこの間 | 2 | 4.73 |
| 関わり | 2 | 3.90 |
| 人参 | 2 | 4.52 |
| 丸出し | 2 | 4.42 |
| 磨り硝子 | 2 | 6.99 |
| かと思うと | 2 | 3.80 |
| 失敗談 | 2 | 5.28 |
| 振り分け | 2 | 4.66 |
| 目付 | 2 | 5.32 |
| 金 | 2 | 2.82 |
| 砂利 | 2 | 4.60 |
| 欲 | 2 | 3.67 |
| よろける | 2 | 4.61 |
| お子様 | 2 | 4.23 |
| 女好き | 2 | 4.69 |
| 艶々 | 2 | 4.67 |
| 笑いを誘う | 2 | 5.62 |
| 貌 | 2 | 4.07 |
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