My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 祈る | 2 | 3.47 |
| 期限 | 2 | 4.26 |
| アマ | 2 | 4.20 |
| パンフレット | 2 | 4.85 |
| まんまと | 2 | 4.39 |
| バグ | 2 | 4.24 |
| 者共 | 2 | 4.34 |
| 絶やす | 2 | 4.46 |
| 到底 | 2 | 3.64 |
| 寝落ち | 2 | 4.90 |
| 窘める | 2 | 4.27 |
| 咲く | 2 | 4.08 |
| LED | 2 | 5.20 |
| 造語 | 2 | 5.40 |
| 閑古鳥 | 2 | 5.29 |
| 間中 | 2 | 4.86 |
| 判別 | 2 | 3.99 |
| 平常運転 | 2 | 4.79 |
| 務め | 2 | 3.69 |
| 送り迎え | 2 | 5.16 |
| 柚 | 2 | 4.42 |
| 偽証 | 2 | 5.40 |
| 改名 | 2 | 4.96 |
| 香水 | 2 | 4.31 |
| そおっと | 2 | 5.89 |
| 頻度 | 2 | 4.19 |
| ラスト | 2 | 4.24 |
| 魅力 | 2 | 3.70 |
| 名誉 | 2 | 3.70 |
| 埋没 | 2 | 4.83 |
| 丸出し | 2 | 4.42 |
| 鳴りっぱなし | 2 | 5.14 |
| 拳を握る | 2 | 4.73 |
| 大切に | 2 | 3.69 |
| 困った事 | 2 | 4.85 |
| 一足 | 2 | 4.62 |
| 見張る | 2 | 3.81 |
| サクッ | 2 | 4.48 |
| この様に | 2 | 3.80 |
| 蔵書 | 2 | 4.58 |
| 唐木瓜 | 2 | 6.31 |
| 大ピンチ | 2 | 5.24 |
| イタズラ | 2 | 4.49 |
| ニヤニヤ | 2 | 3.81 |
| 出ず | 2 | 4.47 |
| メインディッシュ | 2 | 5.05 |
| 免れる | 2 | 4.00 |
| あちら | 2 | 3.50 |
| 外灯 | 2 | 5.55 |
| 吸う | 2 | 3.47 |
| プレス | 2 | 4.91 |
| 勘当 | 2 | 4.71 |
| 期待感 | 2 | 4.93 |
| 断定 | 2 | 4.25 |
| 駆け付ける | 2 | 4.30 |
| 果物籠 | 2 | 6.40 |
| 皆様方 | 2 | 4.60 |
| 金持ち | 2 | 4.08 |
| 象徴 | 2 | 3.85 |
| 毛先 | 2 | 4.80 |
| 登る | 2 | 3.59 |
| 従って | 2 | 3.83 |
| 容易 | 2 | 3.48 |
| 視認 | 2 | 4.08 |
| いずれ | 2 | 3.42 |
| 羽化 | 2 | 3.92 |
| 何時間 | 2 | 4.48 |
| ずり落ちる | 2 | 4.87 |
| 名子 | 2 | 4.16 |
| 飲み込み | 2 | 4.25 |
| 子細 | 2 | 5.43 |
| ミス | 2 | 3.74 |
| 捧げる | 2 | 3.50 |
| 標的 | 2 | 3.87 |
| かざみ | 2 | 5.06 |
| 遠い目 | 2 | 4.05 |
| 余暇 | 2 | 5.31 |
| ケダモノ | 2 | 4.93 |
| 状況把握 | 2 | 4.98 |
| 検査 | 2 | 4.11 |
| 手稿 | 2 | 6.40 |
| 人脈 | 2 | 4.34 |
| 垣根 | 2 | 4.70 |
| 転落 | 2 | 4.62 |
| 取り留めの無い | 2 | 5.99 |
| そういうもの | 2 | 3.77 |
| コロン | 2 | 4.79 |
| 釣り合う | 2 | 4.30 |
| さり気に | 2 | 5.38 |
| 肩越し | 2 | 4.44 |
| 何処にも | 2 | 3.78 |
| 座す | 2 | 4.33 |
| 重ねる | 2 | 3.62 |
| 潰れる | 2 | 4.02 |
| 迅速 | 2 | 4.07 |
| 帰り際 | 2 | 4.78 |
| 処方 | 2 | 4.88 |
| 学内 | 2 | 4.75 |
| ピシャリ | 2 | 5.11 |
| ラジオ | 2 | 4.64 |
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