My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 勘ぐる | 2 | 4.86 |
| 被害妄想 | 2 | 4.99 |
| ワインレッド | 2 | 5.09 |
| 著者 | 2 | 4.87 |
| 引け | 2 | 4.22 |
| なりません | 2 | 3.51 |
| 連絡を入れる | 2 | 5.07 |
| 強権 | 2 | 4.94 |
| マドレーヌ | 2 | 5.10 |
| 大怪我 | 2 | 4.19 |
| 何時間 | 2 | 4.48 |
| ゆで玉子 | 2 | 6.53 |
| 侮蔑 | 2 | 4.32 |
| 人出 | 2 | 4.66 |
| 煽て | 2 | 4.88 |
| 遣い | 2 | 4.34 |
| 天然温泉 | 2 | 5.79 |
| 気が利く | 2 | 4.86 |
| 黙りこくる | 2 | 4.80 |
| 男ぶり | 2 | 6.02 |
| すか | 2 | 3.90 |
| 必需 | 2 | 6.13 |
| 日焼け | 2 | 4.57 |
| 親しむ | 2 | 4.78 |
| 期待感 | 2 | 4.93 |
| 木製 | 2 | 3.89 |
| TPO | 2 | 5.58 |
| 音信不通 | 2 | 5.22 |
| 紛らわしい | 2 | 4.82 |
| 単体 | 2 | 4.08 |
| それもこれも | 2 | 4.36 |
| 由来 | 2 | 3.99 |
| 断定 | 2 | 4.25 |
| 殴る | 2 | 3.17 |
| 目論む | 2 | 4.40 |
| やり過ごす | 2 | 4.23 |
| 携帯カメラ | 2 | 6.89 |
| 氷枕 | 2 | 5.89 |
| ニマニマ | 2 | 5.00 |
| 呼び捨て | 2 | 4.20 |
| を以って | 2 | 3.39 |
| ジャンピング | 2 | 5.67 |
| 街灯 | 2 | 4.61 |
| 口走る | 2 | 4.25 |
| 言明 | 2 | 5.96 |
| 拒否る | 2 | 6.03 |
| 一冊 | 2 | 4.20 |
| メッ | 2 | 5.30 |
| 些か | 2 | 4.15 |
| 遅れ | 2 | 3.37 |
| ぐるりと | 2 | 4.00 |
| 目的地 | 2 | 3.63 |
| 漁り | 2 | 4.61 |
| 塩梅 | 2 | 4.93 |
| 野次馬 | 2 | 4.21 |
| 混み合う | 2 | 5.63 |
| エンドマーク | 2 | 6.51 |
| ラズベリー | 2 | 5.37 |
| 正真正銘 | 2 | 4.26 |
| 同感 | 2 | 4.16 |
| 迂闊 | 2 | 3.83 |
| 講釈 | 2 | 5.08 |
| 度合い | 2 | 4.30 |
| 吟味 | 2 | 4.30 |
| 価格 | 2 | 3.97 |
| 高級 | 2 | 3.77 |
| 拵え | 2 | 4.54 |
| 休息 | 2 | 3.89 |
| 後ろ向き | 2 | 4.59 |
| 意気揚々 | 2 | 4.29 |
| 世間 | 2 | 3.83 |
| アクセント | 2 | 4.67 |
| 診る | 2 | 4.36 |
| 良縁 | 2 | 5.09 |
| 趣味嗜好 | 2 | 5.22 |
| 冷え冷え | 2 | 5.15 |
| 本物 | 2 | 3.31 |
| 自派 | 2 | 5.57 |
| 駆り出す | 2 | 4.42 |
| おでこ | 2 | 4.44 |
| 変形 | 2 | 3.93 |
| 興味無い | 2 | 5.39 |
| 口止め | 2 | 4.42 |
| ちょいちょい | 2 | 4.52 |
| 仲裁 | 2 | 4.42 |
| 立ち上げ | 2 | 4.62 |
| に反して | 2 | 4.22 |
| 迫害 | 2 | 4.41 |
| 人間関係 | 2 | 4.32 |
| 肩透かし | 2 | 4.85 |
| お知らせ | 2 | 4.09 |
| 半歩 | 2 | 4.53 |
| 途絶える | 2 | 4.38 |
| 劇的 | 2 | 4.22 |
| チョコチップ | 2 | 5.82 |
| 見覚え | 2 | 4.11 |
| 有りげ | 2 | 4.69 |
| 最優先 | 2 | 3.97 |
| 数珠 | 2 | 4.88 |
| ちゃっと | 2 | 5.32 |
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