My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| ニンジン | 2 | 4.58 |
| 台 | 2 | 3.48 |
| 展 | 2 | 4.84 |
| 括弧 | 2 | 5.62 |
| 押さえ込む | 2 | 4.37 |
| 南京錠 | 2 | 5.33 |
| オーダー | 2 | 4.64 |
| 見張る | 2 | 3.81 |
| 体操 | 2 | 4.26 |
| ゆったり | 2 | 3.87 |
| 発信者 | 2 | 5.84 |
| ぱっと | 2 | 4.17 |
| しま | 2 | 4.33 |
| 纏まる | 2 | 4.25 |
| 砂 | 2 | 3.44 |
| 仔牛 | 2 | 4.70 |
| 切れ込み | 2 | 5.09 |
| 清算 | 2 | 4.72 |
| 遠い昔 | 2 | 4.75 |
| 学校行事 | 2 | 5.38 |
| 組み | 2 | 3.74 |
| 読者 | 2 | 4.10 |
| ポソッと | 2 | 6.51 |
| コート | 2 | 3.86 |
| 吹き込む | 2 | 4.23 |
| 魔の手 | 2 | 4.77 |
| 田舎 | 2 | 3.78 |
| 天辺 | 2 | 4.18 |
| 放映 | 2 | 5.35 |
| ただただ | 2 | 3.80 |
| 自主的 | 2 | 4.60 |
| 喚く | 2 | 3.96 |
| 五色 | 2 | 4.98 |
| 胸板 | 2 | 4.52 |
| 諸氏 | 2 | 4.84 |
| 湿気 | 2 | 4.61 |
| 固結び | 2 | 6.07 |
| あな | 2 | 4.32 |
| 球体 | 2 | 3.81 |
| 弾 | 2 | 3.21 |
| 輩 | 2 | 3.75 |
| 野球 | 2 | 4.42 |
| 心掛ける | 2 | 5.01 |
| まし | 2 | 3.94 |
| くっ付く | 2 | 4.60 |
| シッシッ | 2 | 5.64 |
| 順番に | 2 | 3.98 |
| 逆方向 | 2 | 4.62 |
| 入れ換える | 2 | 5.82 |
| やり過ごす | 2 | 4.23 |
| 上記 | 2 | 4.65 |
| 写す | 2 | 4.73 |
| 申し込む | 2 | 4.17 |
| 幅広い | 2 | 4.50 |
| 復唱 | 2 | 4.64 |
| 次に | 2 | 3.13 |
| バレバレ | 2 | 4.53 |
| 爪楊枝 | 2 | 5.36 |
| 岩場 | 2 | 3.79 |
| 扱く | 2 | 4.96 |
| 癒す | 2 | 3.84 |
| もふる | 2 | 5.50 |
| あのさ | 2 | 4.23 |
| 片肘 | 2 | 5.64 |
| 想う | 2 | 3.60 |
| 売れる | 2 | 3.55 |
| 晴らす | 2 | 4.28 |
| 窯 | 2 | 3.96 |
| 人いきれ | 2 | 5.91 |
| セーブ | 2 | 4.72 |
| 予想以上 | 2 | 3.93 |
| 化学 | 2 | 4.68 |
| 肉厚 | 2 | 4.82 |
| 計算 | 2 | 3.48 |
| ドラマ | 2 | 4.41 |
| ガーゼ | 3 | 5.22 |
| こりゃ | 3 | 3.71 |
| ステータス | 3 | 2.82 |
| 親戚 | 3 | 3.93 |
| 終末 | 3 | 4.64 |
| 呻き | 3 | 4.36 |
| 飄々 | 3 | 4.28 |
| なりに | 3 | 4.03 |
| 低下 | 3 | 3.67 |
| 病み上がり | 3 | 4.74 |
| 鳴く | 3 | 3.69 |
| がちゃりと | 3 | 4.82 |
| 七 | 3 | 3.10 |
| 真偽 | 3 | 4.26 |
| 辛うじて | 3 | 3.67 |
| 教員 | 3 | 4.40 |
| 手活け | 3 | 3.75 |
| 染める | 3 | 3.96 |
| 敬礼 | 3 | 3.94 |
| リア充 | 3 | 4.39 |
| 手持ち | 3 | 3.96 |
| 負う | 3 | 3.33 |
| 特技 | 3 | 4.25 |
| この手 | 3 | 3.75 |
| 平均 | 3 | 3.96 |
Showing 9201 - 9300 of 16,273 words