My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| お休みなさい | 3 | 4.33 |
| スタート | 3 | 3.98 |
| 故 | 3 | 3.17 |
| シャケ | 3 | 5.59 |
| 前夜 | 3 | 4.84 |
| 第三 | 3 | 3.46 |
| お嬢さん | 3 | 3.84 |
| 下がり | 3 | 4.06 |
| 投げつける | 3 | 3.78 |
| 新婚 | 3 | 4.58 |
| 軽い気持ち | 3 | 4.71 |
| 同棲 | 3 | 4.91 |
| 独占欲 | 3 | 4.73 |
| 最悪 | 3 | 3.24 |
| 手活け | 3 | 3.75 |
| 占領 | 3 | 4.10 |
| 共にする | 3 | 4.31 |
| ほど近い | 3 | 4.68 |
| 命じる | 3 | 3.40 |
| 逆に言えば | 3 | 4.17 |
| 指摘 | 3 | 3.38 |
| ふざける | 3 | 3.70 |
| ポニーテール | 3 | 4.31 |
| リズム | 3 | 4.26 |
| 駆け込み | 3 | 5.18 |
| 等しい | 3 | 3.70 |
| 矢束 | 3 | 4.09 |
| 理屈 | 3 | 3.71 |
| 余分 | 3 | 4.36 |
| ニコッと | 3 | 4.79 |
| 塗り | 3 | 4.37 |
| ペラペラ | 3 | 4.59 |
| 利く | 3 | 3.59 |
| イエス | 3 | 4.44 |
| 押しのける | 3 | 4.30 |
| あれよあれよと言う間に | 3 | 5.60 |
| 教員 | 3 | 4.40 |
| 継承 | 3 | 3.89 |
| ボタン | 3 | 3.99 |
| ウィンナー | 3 | 5.37 |
| 付き添い | 3 | 4.32 |
| 銘々 | 3 | 5.62 |
| 筆記具 | 3 | 5.28 |
| 精神的 | 3 | 3.59 |
| シリアス | 3 | 4.50 |
| 二人暮らし | 3 | 5.40 |
| と言って | 3 | 2.71 |
| 侵入 | 3 | 3.44 |
| 性 | 3 | 3.53 |
| デカ | 3 | 4.15 |
| 作家 | 3 | 4.37 |
| 歴 | 3 | 4.35 |
| 傷心 | 3 | 4.90 |
| 聴く | 3 | 3.95 |
| 馬鹿に | 3 | 3.68 |
| スズ | 3 | 4.73 |
| 弾く | 3 | 3.37 |
| ダブルデート | 3 | 5.74 |
| 遺族 | 3 | 4.75 |
| 性質 | 3 | 3.54 |
| 彼女ら | 3 | 3.85 |
| 頻りと | 3 | 5.52 |
| 画 | 3 | 4.48 |
| 目覚まし | 3 | 4.92 |
| 詐欺 | 3 | 4.20 |
| しかない | 3 | 2.80 |
| ガックリ | 3 | 4.75 |
| 固める | 3 | 3.80 |
| マヨネーズ | 3 | 4.39 |
| 黙示録 | 3 | 5.50 |
| 何はともあれ | 3 | 4.33 |
| 待ち合わせる | 3 | 5.31 |
| べ | 3 | 3.49 |
| 解散 | 3 | 3.87 |
| 染める | 3 | 3.96 |
| 一人歩き | 3 | 5.20 |
| 武器 | 3 | 2.61 |
| あっけらかん | 3 | 4.47 |
| 変わり者 | 3 | 4.45 |
| どこぞ | 3 | 4.10 |
| 落ち着いた | 3 | 3.49 |
| 振り掛け | 3 | 5.67 |
| 丁度良い | 3 | 4.17 |
| 風船爆弾 | 3 | 6.81 |
| 取り分け | 3 | 4.27 |
| 小耳 | 3 | 4.86 |
| 筆記体 | 3 | 5.88 |
| 参拝 | 3 | 5.11 |
| 長め | 3 | 4.36 |
| 早歩き | 3 | 4.96 |
| オシャレ | 3 | 4.57 |
| 一通り | 3 | 3.70 |
| 置き場 | 3 | 4.64 |
| ウンザリ | 3 | 4.90 |
| 思い込む | 3 | 3.91 |
| コミュニケーション | 3 | 4.31 |
| した方が良い | 3 | 4.39 |
| ズレる | 3 | 4.61 |
| ぎこちない | 3 | 4.12 |
| 不快 | 3 | 3.73 |
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