My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 読者 | 2 | 4.10 |
| せき立てる | 2 | 5.97 |
| 面白半分 | 2 | 5.02 |
| 提言 | 2 | 4.74 |
| 麻呂 | 2 | 4.29 |
| 若干 | 2 | 3.24 |
| 録音 | 2 | 4.63 |
| 展望 | 2 | 4.66 |
| イジメ | 2 | 4.33 |
| こめかみ | 2 | 4.12 |
| あな | 2 | 4.32 |
| 気取る | 2 | 4.34 |
| 駆け落ち | 2 | 4.57 |
| 伊和 | 2 | 3.96 |
| 短時間 | 2 | 3.94 |
| 親しむ | 2 | 4.78 |
| 消沈 | 2 | 5.11 |
| 頂き物 | 2 | 5.76 |
| 定か | 2 | 4.17 |
| ウザい | 2 | 4.87 |
| お叱り | 2 | 4.75 |
| 上記 | 2 | 4.65 |
| 当事者 | 2 | 4.02 |
| 楕円形 | 2 | 4.88 |
| 乗り | 2 | 3.70 |
| 当てはめる | 2 | 4.71 |
| 意味不明 | 2 | 4.07 |
| したがる | 2 | 4.70 |
| たし | 2 | 3.84 |
| 現 | 2 | 3.67 |
| 類似 | 2 | 4.63 |
| 朽ちる | 2 | 4.34 |
| 尤もらしい | 2 | 4.88 |
| ヨーロッパ | 2 | 4.34 |
| 検査 | 2 | 4.11 |
| メインディッシュ | 2 | 5.05 |
| 侮り | 2 | 4.80 |
| がったり | 2 | 5.16 |
| 極限 | 2 | 4.15 |
| 商売 | 2 | 3.44 |
| お菓子作り | 2 | 4.63 |
| 魅力 | 2 | 3.70 |
| 見出す | 2 | 4.07 |
| 洟 | 2 | 3.66 |
| 数枚 | 2 | 4.32 |
| 腕組み | 2 | 4.23 |
| 納得のいく | 2 | 4.73 |
| 半生 | 2 | 4.93 |
| パンフ | 2 | 5.66 |
| 砂利 | 2 | 4.60 |
| 方向転換 | 2 | 4.44 |
| 地下二階 | 2 | 5.10 |
| モーニングサービス | 2 | 6.75 |
| 強制力 | 2 | 4.68 |
| 一品 | 2 | 4.19 |
| ジュース | 2 | 3.99 |
| 根本的 | 2 | 4.06 |
| 切望 | 2 | 5.10 |
| 神経 | 2 | 3.83 |
| 京都 | 2 | 4.39 |
| オススメ | 2 | 4.35 |
| ちょい | 2 | 4.39 |
| 山積み | 2 | 4.37 |
| 名乗る | 2 | 3.29 |
| プログラマー | 2 | 5.26 |
| 築き上げる | 2 | 4.42 |
| 逃げ | 2 | 3.21 |
| 知る限り | 2 | 4.26 |
| 器物 | 2 | 5.50 |
| 洋服 | 2 | 4.44 |
| 挑発 | 2 | 3.71 |
| 定評 | 1 | 4.78 |
| 城下 | 1 | 4.43 |
| 加算 | 1 | 3.61 |
| そぼろ | 1 | 5.64 |
| 僕ら | 1 | 3.51 |
| Uターン | 1 | 5.23 |
| 酷 | 1 | 4.12 |
| ござる | 1 | 3.83 |
| どちらからとも無く | 1 | 4.99 |
| カレカノ | 1 | 6.42 |
| 目を楽しませる | 1 | 5.65 |
| 筈がない | 1 | 3.40 |
| 過半数 | 1 | 4.92 |
| 苦渋 | 1 | 4.59 |
| 仏頂面 | 1 | 4.36 |
| 可能性が低い | 1 | 5.24 |
| どうぞ宜しく | 1 | 4.36 |
| とんとん | 1 | 4.84 |
| 数年 | 1 | 3.75 |
| 言い種 | 1 | 6.07 |
| 当座 | 1 | 4.92 |
| 血道を上げる | 1 | 6.23 |
| ギョッと | 1 | 4.55 |
| 永き | 1 | 4.78 |
| 用いる | 1 | 3.37 |
| 公的 | 1 | 4.49 |
| 大空 | 1 | 4.39 |
| 9 | 1 | 3.33 |
| アフタヌーンティー | 1 | 5.51 |
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