My name is Hayama Misuzu, a first-year middle school girl who possesses memories of my previous life. The world of this life bears a striking resemblance to an adult otome game for those under eighteen that I played in my previous life—one marked with a disclaimer. Satsuki, a female college student living next door at the Miso residence, is the heroine of that otome game, and I was cast in the role of her advisor. At least, within the game. However, living in this current life, this is not a game system but a reality governed by laws, physics, and common sense. While I desperately wanted to avoid the absurd, horrifying, and crimson developments that could occur like in that game, it seems Satsuki has become infatuated with one of the capture targets—an associate professor—and has stepped onto his romantic heroine route. Well, that can't be helped. Once you've entered a route, there's nothing for it. In the game's romantic maneuvering between the heroine and capture target, there's basically nothing I can do as the advisor cast in this reality. Or rather, I don't remember the content of the choices at all. So all I can do is pray that she doesn't choose the wrong option. Believing in Satsuki's heroine power! Since I lack the ability to provide information like in the game, the bare minimum of my role as an advisor is to—I've resolved to hold back the other half of the associate professor route, the flashy senior. But the problem standing before me is merciless. Just who exactly is this "flashy senior" who harbors the potential to transform into a criminal?
| Word | Frequency | Difficulty |
|---|---|---|
| 帰路につく | 2 | 5.22 |
| 早さ | 2 | 4.22 |
| 咲き誇る | 2 | 4.52 |
| 充電 | 2 | 4.74 |
| 在室 | 2 | 5.82 |
| 所縁 | 2 | 4.55 |
| に反して | 2 | 4.22 |
| 張り合う | 2 | 4.53 |
| パフォーマンス | 2 | 4.51 |
| 等など | 2 | 4.32 |
| 自 | 2 | 4.12 |
| 大惨事 | 2 | 4.55 |
| レバー | 2 | 4.44 |
| しょっちゅう | 2 | 4.36 |
| 逃げ | 2 | 3.21 |
| メッ | 2 | 5.30 |
| 縦 | 2 | 3.75 |
| 意味不明 | 2 | 4.07 |
| 発想 | 2 | 3.73 |
| 冊子 | 2 | 4.32 |
| 撫で撫で | 2 | 4.62 |
| 突き出し | 2 | 3.99 |
| 生死 | 2 | 4.23 |
| 経緯 | 2 | 3.65 |
| 目に浮かぶ | 2 | 4.66 |
| 緊迫感 | 2 | 4.84 |
| 遠巻き | 2 | 4.12 |
| 定めて | 2 | 4.34 |
| 明ける | 2 | 4.20 |
| 共感 | 2 | 4.13 |
| 大学生活 | 2 | 5.45 |
| なるべく早く | 2 | 4.49 |
| 持ち掛ける | 2 | 4.77 |
| 暖かい | 2 | 3.67 |
| 手伝い | 2 | 3.54 |
| 強調 | 2 | 4.04 |
| 関わり | 2 | 3.90 |
| 予鈴 | 2 | 5.37 |
| 文化心理学 | 2 | 7.29 |
| うたた寝 | 2 | 5.16 |
| 溶け込む | 2 | 4.27 |
| 値段 | 2 | 3.46 |
| 化粧台 | 2 | 5.45 |
| 摩尼 | 2 | 4.85 |
| 方向転換 | 2 | 4.44 |
| 25 | 2 | 3.95 |
| 魔の手 | 2 | 4.77 |
| 裸 | 2 | 3.83 |
| お笑い | 2 | 4.96 |
| 油分 | 2 | 5.19 |
| 逆方向 | 2 | 4.62 |
| 作動 | 2 | 4.26 |
| 厳選 | 2 | 4.44 |
| 分岐 | 2 | 4.48 |
| 定か | 2 | 4.17 |
| ゆったり | 2 | 3.87 |
| 境内 | 2 | 4.79 |
| 遅らせる | 2 | 4.48 |
| 仲立ち | 2 | 5.28 |
| 悪戯っぽい | 2 | 4.64 |
| 待ち人 | 2 | 5.00 |
| 当てはめる | 2 | 4.71 |
| 口脇 | 2 | 6.19 |
| 日本語 | 2 | 3.90 |
| 大火事 | 2 | 5.56 |
| かよ | 2 | 3.36 |
| あなた様 | 2 | 4.20 |
| ちゃいます | 2 | 4.08 |
| お菓子作り | 2 | 4.63 |
| 険悪 | 2 | 4.38 |
| サッカー部 | 2 | 4.96 |
| 掛かり付け | 1 | 6.17 |
| 流れ出る | 1 | 4.37 |
| 私語 | 1 | 5.10 |
| 何なら | 1 | 3.90 |
| 如才 | 1 | 5.35 |
| 刺客 | 1 | 4.14 |
| 麻婆茄子 | 1 | 6.59 |
| 人質 | 1 | 3.66 |
| 人騒がせ | 1 | 5.46 |
| 即行 | 1 | 5.03 |
| 好きでも嫌いでも | 1 | 5.69 |
| 生足 | 1 | 5.19 |
| 早る | 1 | 4.24 |
| チェーン | 1 | 4.52 |
| ようと | 1 | 4.57 |
| 引き続く | 1 | 5.34 |
| えっちらおっちら | 1 | 5.23 |
| 時々 | 1 | 3.53 |
| 驚かす | 1 | 4.05 |
| すんません | 1 | 4.68 |
| 暗唱 | 1 | 5.39 |
| 滔々 | 1 | 4.97 |
| 蜂 | 1 | 3.97 |
| ちゃち | 1 | 5.25 |
| 泣きべそ | 1 | 5.20 |
| 酷 | 1 | 4.12 |
| すんげー | 1 | 5.69 |
| 行けども行けども | 1 | 5.96 |
| 直訳 | 1 | 5.37 |
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